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VB6 TileHandling and Unicode-Shapes

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Since there's a lot of Unicode-Symbols in the upper CodePoint-Ranges,
here a Demo which shows a few Classes to handle this properly.

The whole thing was inspired by this thread: https://www.vbforums.com/showthread....=1#post5569943
(and the questions which followed)...

The Code below shows an "Excel-like" Cell- (or Tile-) addressing,
using a Dictionary behind a cTileArea-Object, to manage each Tile individually.

An additional cCanvas-Object (bound to a normal VB.PictureBox) provides special Rendering-Support.

Here is, what it produces:
Name:  TileHandling.png
Views: 11
Size:  122.4 KB

And here is the Project-Code:
TileHandling.zip

Have fun,

Olaf
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